Recently, at the SIGGRAPH 2020 conference, Intel released the latest product of the oneAPI rendering toolkit. As a member of Intel’s oneAPI product family, the rendering toolkit can bring top performance and fidelity to the graphics and rendering industry. Through a series of open source rendering and ray tracing libraries, the toolkit can achieve high-performance, high-fidelity visual experience, and accelerate workloads that contain large data sets, are highly complex, and require built-in artificial intelligence. The new products of the rendering toolkit include: Intel® OSPRay Studio and OSPRay for Hydra, which will be launched in the second half of 2020, and the visualization function of oneAPI Intel DevCloud. DevCloud is now open for registration on the Intel Developer Zone website.
Intel’s oneAPI rendering toolkit has powerful ray tracing and rendering functions, providing a high-performance, high-fidelity, scalable, and cost-effective platform, which raises rendering capabilities to a new level.
Through Intel XPU hardware, Intel Optane persistent memory, network connection solutions, and oneAPI software solutions, content creators and developers can easily present their ideas in a more realistic way, and can enjoy the high levels of current and future systems and accelerators . Performance, efficiency and flexibility.
Intel OSPRay Studio is a scene graphics application with high fidelity, ray tracing, interactivity, real-time rendering functions, and also provides multi-format 3D models and time series visualization functions. OSPRay Studio is composed of Intel OSPRay and other Intel rendering libraries (Intel® Embree, Intel® Open Image Denoise, etc.), which can be applied to scientific research visualization and photo-realistic rendering.
Intel OSPRay for Hydra is a Universal Scene Description (USD) renderer that complies with the Hydra API specification. It provides high fidelity, expandable ray tracing performance and real-time rendering functions. Its viewpoint focusing interface can be used to make movie animations and 3D CAD /CAM modeling.
The latest DevCloud function created for Intel oneAPI can realize visualization and rendering iterations, and create applications with remote desktop real-time interactive functions. Users can use the Intel oneAPI rendering toolkit to optimize visualization performance and evaluate the workload of a variety of latest Intel hardware (CPU, GPU, FPGA). This function can be used directly without any installation, setup or configuration.
With an open development environment for ray tracing and rendering, the Intel platform will bring developers the following advantages:
• The open platform model can provide cross-architecture support for multiple platforms with different performance and different costs, and solves the concerns of single supplier and customer lock-in.
• The rendering toolkit open source library promotes innovation through powerful ray tracing and rendering functions, which expand the functions of the GPU, such as model complexity higher than triangles, path tracing, merge volume, geometric rendering, etc., innovatively solve current work Load data explosion problem.
• The integration of artificial intelligence is further simplified through Intel Open Image Denoise and Intel® Distribution of OpenVINO™ toolkit, and accelerated by the third-generation Intel® Xeon® Scalable processor with Intel® deep learning acceleration and bfloat16 capabilities.
• Intel tools are ready for a new generation of hardware innovation, ensuring that visualization applications can be automatically expanded to support future Intel CPU, GPU and other accelerators.
The oneAPI rendering toolkit can be applied to industries that have higher quality requirements for visualization: such as entertainment, gaming, HPC and other industries. These industries are increasingly generating a large amount of data, the workload is highly complex, and the integration of artificial intelligence is also needed to achieve high-quality visual presentation.